GIG reports fourth quarter revenues up 29% from third quarter 2017
In Q4 2017 Gaming Innovation Group continued its profitable growth, reporting all time high quarterly revenues of EUR 39.9 million and EBITDA of EUR 7.9 million. The increased profitability is driven by growth in recurring B2B revenues.
“Through the last three months of 2017 we made solid progress across the organization – and reached the target of revenues above EUR 120 million for the full year. The achievements are a testament of the capabilities and value of our proprietary technology, products and organization. Our goal is to re-invent the value chain in the industry, replacing it with an open and connected eco-system, benefitting users, suppliers and operators alike. I see the recently announced Hard Rock partnership as one evidence of our capabilities to develop these industry leading services”, said Robin Reed, CEO of GIG.
“We have taken large strategic and organic steps throughout 2017. The effects have now started to be evident in the financial performance. Going forward this trend will be strengthened. We look forward to a 2018 where we expect to see more positive results from the initiatives we have made – and those that we have in the pipeline”, says Robin Reed.