GIG launches its first in-house developed Game
GiG has launched its first in-house developed game, ‘Wild Reels’, under the new product line GiG Games, part of GiG’s Casino Services. The game has been launched initially onto GiG’s own internal operators as a ‘soft launch’, which means the game is still in a testing phase.
Full launch will follow as soon as the game performs to GiG’s high standards. This is normal procedure when launching a new game and follows GiG’s launch plan. As part of this launch, GiG obtained its MGA licence for Games.
GiG Games has been in development for the past year. The games studio develops gaming products including slots and table games. By adding GiG Games to its ecosystem of products and services, GiG is rapidly becoming a full-service solutions provider to the Gaming industry and now cover the whole value chain within iGaming.
Besides developing its own in-house games, GiG will also be allowing other games studios to build their games onto the GiG Games platform. This collaboration enables an increase in efficiency and productivity which will enable GiG to frequently launch multiple games.
From launch date until end of H1 2019, GiG expects to have launched a total of six to eight games and to launch a number of additional games through collaborations with external game studios.