TheScore Posts Increases in Both Users and Revenue
TSX Venture Exchange listed Score Media and Gaming grew second quarter user base by 15 per cent to 4.1 million following growth across all business segments.
Second-quarter earnings that beat expectations, spurred by increased record for engagement on its sports app. Average monthly sessions reached 453 million during Q2 F2020, year-over-year growth of 15%, with users opening it an average of 110 times a month each. Average monthly active users also grew year-over-year to 4.1 million.
The Company continued to execute on product and corporate development initiatives to support the growth and multi-state rollout of theScore Bet, which launched in New Jersey in September 2019 and generated handle1 of $13.8 million in Q2 F2020, growth of 58% over the previous quarter.
“We saw great momentum across our core media and gaming operations in Q2 F2020, including exciting growth in sports betting handle, a new Q2 record for engagement on our sports app, powerful reach on our social channels, and continued esports audience growth,” said John Levy, Founder and CEO of theScore. “We now find ourselves in an unprecedented time, facing the rapidly evolving COVID-19 pandemic and the total disruption to global sports events that it has caused.
“Our first priority has been to protect the safety and well-being of our team, which led us to quickly implement a mandatory work-from-home policy for all staff in mid-March. At the same time, we have been responding to the anticipated revenue impact of the sudden disruption in the sports calendar by aggressively managing our costs and availing ourselves of applicable government programs.
By moving early and decisively, we have been able to keep our team at full strength, empowering them to continue to keep sports fans as engaged, entertained and informed as possible, and to execute on our key product development priorities, which will position us well for when sports resume.”