Play’n GO put on a Show with new slot 3 Clown Monty
Play’n GO are looking to tickle players funny bones with their latest release, the wacky clown slot, 3 Clown Monty.
The 5×3 slot tells the story of the Monty Brothers, Bumbo, Schmucky and Whatda, three hapless clowns who run the worst circus ever. Even their star attraction, Bite-E the Gorilla, can’t save this terrible show!
The slot has a unique theme, loosely connected to a circus theme, which has proven popular in slot markets. Still, it uses its detailed narrative and comedic premise to separate itself from other games within the genre, creating another Play’n GO slot that differentiates itself in the market.
A more detailed narrative is a tool Play’n GO are making full use of in their content as they look to push this entertainment sector to the next level. This is something that has been their ethos since the company’s early days and has been one of the reasons for their success so far.
With these narratives in place, Play’n GO are offering players an extra layer to their entertainment and creating connections with the audience and giving them something that they want to return to over and over again. They’re also using narratives to open the doors for sequel games and to create their popular games series’, continuing stories and interweaving narratives between multiple titles.
Whether we’ll see a follow up to 3 Clown Monty, only time will tell, but there’s plenty in this game to keep audiences occupied. With up to x25 Wild Multipliers in the base game and Free Spins, plus sticky Wilds in the nested free spin feature gives the game massive potential, with the chance to win up to 20,000x your bet.
Speaking about the game, Head of Games Charlotte Miliziano touched on the positives of coming up with unique ideas and narratives:
“Storytelling is the basis of any great form of entertainment, and we are entertainers. But for a story to engage, it has to bring something different to the table.
Whether that is a totally new idea or an interesting twist on a familiar tale, you have to be creative and spend time shaping it and fleshing it out, or it won’t work. We are trying to tell great stories that accentuate our games and give players even more.”