Gaming Realms records revenue jump of 18% in first half

Finance News

Gaming Realm, the developer and licensor of mobile focused gaming content has announced its interim results for the six months to 30 June 2024 .

Total revenue grew 18% to £13.6m in H1’24 (H1’23: £11.5m). Group Adjusted EBITDA grew 21% to £5.8m (H1’23: £4.8m), representing a 43% Adjusted EBITDA margin (H1’23: 41%).

Excluding brand licensing, the Group delivered adjusted EBITDA growth of 46% as operational leverage comes through. Total licensing revenues grew 18% to £11.5m (H1’23: £9.8m):

Commenting on the first half performance, Mark Segal, Chief Executive Officer, said: “We are delighted with our strong performance in the first half of 2024, with total revenue increasing by 18% to £13.6 million. Our focus on expanding our content licensing business has led to a 28% revenue growth and the successful launch of seven new games. These results reflect our commitment to innovation and solidify our position in the gaming industry.

“The achievements of the first half demonstrate the dedication of our team and the appeal of our unique gaming offerings. We are poised for further growth as we continue to expand into new markets, launch with new partners and strengthen our existing partnerships.”

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