Gaming Realms posts record full year revenue of £31.4 million
Gaming Realms reported record 2025 results with revenue up 10% to £31.4m and Adjusted EBITDA up 15% to £15.0m, lifting margin to 48%.
Licensing revenue rose 13% to £27.6m and year-end cash reached £17.8m while the Group remains debt free. The company expanded distribution with 40 new partners, launched proprietary studio Lucky Lunar, increased unique players by 22% and announced a £6.0m buyback (£2.8m completed in 2025).
Gaming Realms also expanded its proprietary Slingo portfolio with 12 new games and established Lucky Lunar Studio, a second internal development studio focused on traditional slot games, which launched its first two titles in early 2026.
Chief executive Mark Segal said the results reflected the strength of the group’s licensing-led strategy and the continued global popularity of its Slingo portfolio.